Full Game Scenes
Septavia Confrontation (from Wintermoor Tactics Club) | Linear Cutscene | A dramatic, heartfelt scene from the climax of Wintermoor. |
Space Casino (from Astronaut: The Best) | Branching Event | A random event with a tone of screwball sci-fi suspense. |
Astronaut Test (from Astronaut: The Best) | Procedural Event | An example of how AtB uses recombinant text. |
Julian’s Intro (from “The Moonlighters”) | Experiential Cutscene | An intro scene featuring dramatic, embittered VO over gameplay. |
Ghosts of Christmas _____ | Full Interactive Fiction | A pseudo-Dickensian comedy adventure, playable online. |
A Matter of Pride (from Astronaut: The Best) | Branching Cutscene | Silly dialogue played straight, introducing an impossible mission. |
Hangout: Jania & Colin (from Wintermoor Tactics Club) | Optional Linear Cutscene | Party banter where two unlikely team members bond. |
Microfiction / Other Game Text
Battle Barks (from Wintermoor Tactics Club) | Contextual Dialogue | A selection of lines triggered conditionally during battles. |
Upgrade Descriptions (from Wintermoor Tactics Club) | Item Descriptions | A selection of gameplay and flavor text written for equippable upgrades. |
NPC Dialogue (from Wintermoor Tactics Club) | Incidental Dialogue | Selected lines for the NPCs populating Wintermoor. |
Lyr Description (from Quicksilver: Infinite Story) | Lore Bible Entry | An excerpt describing the magic system of a fantasy world. |
Non-Game
“Coincidence” | Short Story | A downcast, suspenseful story about an unusually bad day. |
“Book Club” | Song Lyrics | A whimsical, grandiloquent band theme song. |